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'This is the version history for Indev, not Infdev.

Version history and upcoming features

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IndevEdit

Version # Summary Date
Minecraft Indev
  • Bread costs less Wheat
  • Water is better
  • Paintings
  • Cobblestone can be smelted to Stone
  • Instead of breaking wood and dropping Wooden Planks, a log drops the wood itself
February 23, 2010
Minecraft Indev
  • Furnace
  • Drops changed
    • Sheep drop nothing
    • Pigs drop porkchops
    • Creepers drop Gunpowder
    • Spiders drop String
    • Skeletons drop Arrows
    • Zombies drop Feathers
  • Flint and Steel craftable
February 19, 2010
Minecraft Indev
  • F5 toggles third person view
  • Armor (craftable)
February 18, 2010
Minecraft Indev
  • Paradise theme
  • Woods theme
February 14, 2010
Minecraft Indev
  • Day/night cycle
February 12, 2010
Minecraft Indev
  • New armor model
February 9, 2010
Minecraft Indev
  • Farming
  • Hoes, farmland, crops, seeds, wheat and bread added
February 6, 2010
0.31
  • Difficulty (Easy, Normal, Medium, Hard, Peaceful)
  • Peaceful makes no monsters appear and health regenerates, even when hunger is low
  • Rana removed
February 5, 2010
0.31
  • Hostile mobs spawn in dark places, and passive mobs spawn in bright places
  • Pathfinding tweaked
February 4, 2010
0.31
  • Mobs avoid all obstacles
February 4, 2010
0.31
  • MD3 format for old mobs
February 2, 2010
0.31
  • Flint and Steel dropped by mobs
  • Stone can only be broken by a pickaxe
  • The harder the material, the more time it takes for a weak tool to mine it
February 1, 2010
0.31
  • Tools can break
  • Rarer materials mean the tool lasts longer
  • Title screen
  • Water has texture underwater
  • Old mob model support
  • Minor bug fixes
January 31, 2010
0.31
  • Bowls, mushrooms, arrows, bows, arrows, TNT, Chests, Workbenches (crafting tables) and Gold tools craftable, including other recipes
  • Emerald called diamond
January 30, 2010
0.31
  • Crafting
  • Right clicking drops a stack
  • Sticks, Pickaxe, Torches, Swords, Axes added and are craftable
  • Gold and iron blocks craftable
  • MD3 mobs
    • They roam the land
  • Ore can be smelted with fire
  • Diamond ore (called Emerald ore)
January 29, 2010
0.31
  • 3D likeness for items
January 28, 2010
0.31
  • Player spawns in a Mossy Cobblestone house
  • Gears
January 26, 2010
0.31
  • Explosions weaker through harder blocks
  • Blocks have particles
January 25, 2010
0.31
  • Chests added
  • Arrows have sound effect
  • Can drop many items at one time
January 24, 2010
0.31
  • Level generator has liquid spawner
  • Liquids also spawn above sea level
  • Less flooded caves
  • Bow and Arrow works
  • Game can be saved and loaded
  • Better explosion graphics and damage
  • Blocks can be placed on resource items
    • The item will be pushed
January 22, 2010
0.31
  • Finite water, always drains from highest remove location
  • Oceans have infinite water
  • Water doesn't move on surface it's on
  • Won't spread out over unfilled water surfaces, if it has an empty space next to it
  • Will evaporate (⅔ probability) or copy (⅓)
January 13, 2010
0.31
  • Fullscreen mode can be on or off by F11
January 11, 2010
0.31
  • Fire added
  • Light reaches even farther
  • Torches dimmer slightly
January 9, 2010
0.31
  • Level theme selection option
  • Deep, floating maps have island
January 7, 2010
0.31
  • Level type selection option
  • Level shape option
  • Level size option
January 6, 2010
0.31
  • New sound engine
January 5, 2010
0.31
  • Isometric level rendering screenshot added
  • Inventory added
  • Functionless non-block items
  • Items lie on ground
  • Can drop blocks and items
  • Can pick items and blocks
December 25, 2009
0.31
  • Indev released with Creative mode, Rana and dynamic lighting
  • Leaves give shadow, grass grows in light, and torches added later in the day.
December 23, 2009

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