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Version history and upcoming features

You might be looking for Indev's version history. If you wanted to see that, see Version history/Indev.

This is the version history for Infdev. A ? denotes that it is guesswork.

Infdev

Version #/Name Summary Date
Minecraft Infdev
  • Mob spawners have unique ID
    • This also reduces chance of crashes
  • Removed gears
June 27, 2010

Seecret Friday Update #2

(Minecraft Indev)

  • Dungeons
  • Mobs spawners
  • Saddles

Bugs found:

  • Map makes "bad chunks", areas were the world is bugged, glitched, and cause lag. They are known as the Far Lands
June 25, 2010
Minecraft Infdev
  • Save file format reverted to original
June 25, 2010
Minecraft Infdev
  • New save file format
  • FPS improved
  • Less crashes
  • Crash report screen
  • Rail laying code tweaked
  • Ridable minecarts that can't be opened

Bugs found:

  • When riding a minecart, instead of the camera turning left when the minecart turns left, the camera goes the opposite (e.g. When minecart turns right, camera turns left)
June 24, 2010

Seecret Friday Update #1

Minecraft Infdev

  • Minecarts
  • Minecart Tracks
  • Gravel and sand fall is more realistic
  • Falling into the Void kills the player
  • Sky render tweaks
June 18, 2010

Tweak and Bug fix update

Minecraft Infdev

  • Caves improved
    • Natural dirt and gravel
    • Rooms have 1-5 exits
    • Reigonal
    • Water and lava more common
  • Surface springs
  • Flowing water makes cobblestone when mixed with flowing lava
  • Flowing water makes obsidian when mixed with standing lava
  • Lava springs do not spread
  • Player takes damage inside blocks
  • Flowing water smoother
  • Liquid spreading code bug fixed
  • Invisible waterfall bug fixed
  • tile.tick logic (mainly use for water and lava) tweaked, fixing various crashes
June 17, 2010

Caves, prettier water

Minecraft Infdev

  • Caves
  • Natural lava
  • Flowers and mushrooms
  • Rivers
  • Water has triangular prisim shape
June 16, 2010

Dynamic water, buckets

Minecraft Infdev

  • Fast or Fancy option
  • Leaves not near a block vanishes
  • Buckets
  • Dynamic water
  • Days longer than nights
  • Unknown?
June 15, 2010

Minecraft Infdev

  • 3D cloud layer
  • New terrain generator
June 11, 2010
Minecraft Infdev
  • Shadows readded
  • Can destroy sign easier
  • Door rotation logic smarter
June 8, 2010
Minecraft Infdev
  • Signs
  • Ladders
  • Doors
  • Spawn rate changed for monsters
  • Tree code changed to old
June 7, 2010
Minecraft Infdev
  • Faster level generator
    • Also tweaked
  • Sapling grow into trees
  • No more mobs over cliffs with the pathfinder
April 20, 2010
Minecraft Infdev
  • Mobs spawn
April 15, 2010
Minecraft Infdev
  • Torch and plant crash bug fixed
April 14, 2010
Minecraft Infdev
  • New trees impimented (used with Paul Spooner's editor script)[1][2]
  • Sand re-added
  • Gravel re-added
  • Lighting code fixed
April 13, 2010
Minecraft Infdev
  • New terrain generator
    • Caves removed (again?)
  • Game auto-saves
  • When the player dies, all things obtained will be dropped and respawns at his spawn point
March 27, 2010
Minecraft Infdev
  • Caves re-added
  • Fire re-added
  • Growing grass re-added
  • Farming re-added
  • Ore generates better
March 25, 2010
Minecraft Infdev
  • Less crashes
  • Trees re-added
  • Furnaces and chests now work
  • Ore are randomly generated
March 20, 2010
Minecraft Infdev
  • Arrows re-added
  • Shot arrows spawn monsters
  • Entities are functioning, meaning that resources can be collected
  • Can craft in inventory (4x4?)
March 16, 2010
Minecraft Infdev
  • Sky brightness recalulation faster
  • Lights work
March 13, 2010
Minecraft Infdev
  • Infinite map test
    • same as /indev/
    • Gears renamed to cogs
    • Long line of obsidian on the axes
  • Brick Pyramids added, only used for testing
  • Golden Apple
February 27, 2010

References

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